My ultimate goal is to be able to have a terrain placed through either the new ground plane feature or an image target, then have multiple game characters placed on top of this terrain while taking height of the terrain into account.
I have looked and not found any examples of this. Is it possible to set up the terrain using ground plane, then use markers and set the virtual content on top of this terrain? Or maybe use a marker for the terrain also?
I am sorry this is such a broad question, I am new to Unity and Vuforia working on a new senior design game project in college and trying to study possible solutions using Vuforia.