Log in or register to post comments

Strange glitch when using imagetarget and vumark

September 20, 2017 - 10:45pm #1

Hi,

We have an app that uses both image targets and vumarks and mostly it works fine, but sometimes when we test it and switch between image targets and vumarks, the ar camera refuses to center on any vumark, but still works on image targets.

The screenshots that is provided as attachments, you can see that when an imagetarget is active, the camera focus that correctly, but when a vumark is used, the camera seems to center on the location of where the image target was located.

Strange glitch when using imagetarget and vumark

November 13, 2017 - 1:12am #4

 I attached a screenshot.

In the Inspector, you can see that the vumark does not get turned on, even though in the scene, I can see the camera is tracking the vumark.

The issue is that no 3d object is shown when the user tries a vumark, I have added several Debug.log in the code and vudforia isnt even firing any of the .OnTrackableStateChanged, OnVuMarkDetected in any of the script files.

and the vumark will suddenly work again after I tried and show it for the camera a bunch of times.

The Imagetargets will still work, but the vumarks does not.

I hope this helps.

I use Unity 5.6.3f1

Strange glitch when using imagetarget and vumark

October 25, 2017 - 3:22pm #3

Hello ChoArrim,

Could you provide screenshots of what is happening in the app view when this is happening? It's unclear to me exactly what the issue is from your users' perspective.

Thanks,

-Vuforia Support

Strange glitch when using imagetarget and vumark

October 25, 2017 - 6:53am #2

Hi, 

No answer to this one?

Its really annoying for our users...

Log in or register to post comments