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Terrain Rotation On Top Of Target

November 17, 2018 - 12:53am #1

Hello everyone,

I'm working on a project where I need to show a unity terrain object on top of a vuforia target.

I'm able to make the terrain appear but its rotation is not right.

The person on this thread managed to do it like I want it to be:

https://forum.unity.com/threads/vuf...king-with-terrain-object.453824/#post-2942985

Any ideas on why this happens?

This is what I have:

Terrain Rotation On Top Of Target

December 8, 2018 - 10:16am #3

Hey, I'm having a similar issue as to you and the user you linked were; I've tried swapping the World Center Mode to SPECIFIC_TARGET and added the Image Target I was using to put the models on the image, but now it appears as though the models are directly in front of the camera. Did you have a similar issue?

Terrain Rotation On Top Of Target

November 17, 2018 - 4:12pm #2

Got it fixed by setting the setting "World Center mode"  of my ARCamera to "specific target" as the target under my terrain!

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