By RobVerdegaal
on Mon, 03/18/2019 - 10:26
Because of some other technical issues we have to work in Unity 2019.2.0a8 and unfortunately on iOS when enabling Vuforia, it gives us a "brown" screen.
We have disabled the "Auto Graphics API" and set it up to use "OpenGLES2" only.
We have tested this same build for android and can confirm that it works there.
I've uploaded the log to pastebin.
We do realize that technically alpha's are not supported however it would be great if someone can help us point out the issue if it lies within our configuration of vuforia/unity.
In advance thanks for your help!
Also something i forgot to
Also something i forgot to mention,
Hello,
Hello,
I didn't find many clues in the attached log, other than it looks like Vuforia crashed at some point.
Are you trying to use the native camera (Camera Game Object) in conjunction with the Vuforia ARCamera Game Object?
Thanks,
Vuforia Engine Support
Hey Medabit,
Hey Medabit,
I use the native unity camera with Vuforia Behaviour attached to it
Hello,
Hello,
Your camera's clear flags are
Your camera's clear flags are set to "Don't Clear". It should be set to "Solid Color", which is the default setting when you import the ARCamera.