By inayo
on Fri, 10/04/2019 - 02:16
Showing Recent Messages Unity-iPhone has conflicting provisioning settings. Unity-iPhone is automatically signed for development, but a conflicting code signing identity iPhone Distribution has been manually specified. Set the code signing identity value to "iPhone Developer" in the build settings editor, or switch to manual signing in the Signing & Capabilities editor.
Fix seems to be to change everything in Build Settings > Settings to iOS Developer
Is this fixed in 8.5 - it isn't showing up in Unity packages on the latest unity...
Hi,
Hi,
Usually Xcode takes the settings specified in Unity for the provisioning profile.
Did you encounter this only after upgrading to MacOS catalina?
Checking back. This issue
Checking back. This issue occurs with a fresh install of Unity as well on a new computer