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Unity-iPhone has conflicting provisioning settings. Unity-iPhone is automatically signed for development, but a conflicting code signing identity iPhone Distribution has been manually specified. Set the code signing identity value to "iPhone Developer" in the build settings editor, or switch to manual signing in the Signing & Capabilities editor.
Fix seems to be to change everything in Build Settings > Settings to iOS Developer
Is this fixed in 8.5 - it isn't showing up in Unity packages on the latest unity...