Hi there,
I have been using Unity 2020.2 in Apple Silicon and must say that everything is working great so far.
I encounter, though, an error related with Vuforia (9.6.3) in one of our last projects: Unity crashes when adding Vuforia to the project and hitting Unity Play button.
Workarounds
- As explained in this issue, the problem could happen if UnityHub or Unity Editor are not present in the Security & Privacy settings, but as my last comment in the same thread, I was able to manually enter both UnityHub and UnityEditor to the Camera apps.
- I created a simple script to just turn on the camera when hitting on the Play icon on the Unity Editor and it worked, so I can confirm that Unity is properly accessing to the laptop camera.
- Unity replied with this when I reported the bug: Judging by the Editor logs, it seems that the Editor crashes on "eyewearDeviceGetScreenOrientation", which is a part of Vuforia, indicating the issue is most likely on Vuforia's side.
Possible solution
Well, I guess that the hint provided by Unity is good enough for Vuforia to take a look and see if something can be found to solve the problem. I could not find documentation about "eyewearDeviceGetScreenOrientation", and it seems to be part of a DLL library. I also tried to find a reference in the settings or code and did not find anything.
If there is something else I can provide to properly solve this issue, please let me know!
Thanks,
Sergio
Hello @mcotora,
Exactly, Unity 2018 LTS on a MacBook Pro with Apple Silicon chip. When hitting play Unity is not crashing, instead, the camera turns on and the flow is the expected. I can share some screenshots tomorrow.
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Update: here some screenshots.
MacBook Pro specs:
Test Project - Unity version:
Unity modules installed:
Unity Editor with Vuforia Camera: