I was wondering if it is possible to provide Vuforia my own color buffer stream. It happens that Im using another Library of HTC Vive Pro and I already have a Texture2D that is updated each frame representing the Webcam texture. I would like Vuforia to use this Texture instead of directly grabbing Webcam buffer. Is it possible? When I try to use vuforia and HTC SRWorks library in Unity, the VR System stop working. So I would need to use Vuforia api to set up the color buffer which it will work on.