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Unity Terrain flies off

I added unity's terrain and some other 3D objects as childs of my target. The 3D objects work fine but the unity terrain flies off and dances at random places.

Is there a way to fix this??

Thanks!

Hi,

You need to pin it down! with bolts :) joke aside.

Do you have any scripts that interact with the terrain? If not, what type of target do you use? Image Target? Ground Plane?