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[Universal Render Pipeline] Can't track after enabling Virtual Reality Supported.

Hey guys,

I am using multi targets to track objects with Hololen2. After enabling Virtual Reality Supported in Player Setting, the video background  dont show up and vuforia can't track objects (the camera is working). After I unchecked the VR Supported, it work well again. It seems that the video background shader don't work with Virtual Reality Supported enabled. Everything works fine in built-in pipeline.

I am using Unity 2019.4.12f1 and Vuforia 9.6.3

Any one have idea of this issue?  Really appreciated.