By holkni
on Tue, 02/20/2018 - 20:31
Hey there,
is there a way to recognize an "virtual" Image Target when i hit the Play button?
I want to build a little Room with my ImageTarget placed on a virtual wall so i can test out the little UI i build around my Image target.
So in short: I want to use an Gameobject as an Image Target. How can i do this?
Thank u guys
PS: i attached a picture of how far i got
Hello holkni,
Hello holkni,
You won't be able to detect an image that is within a 3D rendering that is displayed on the same phone. The camera is seeing the world and can detect images it sees there. The augmentations aren't technically seen by the camera as they are 3D renderings provided by Unity.