I am having trouble using the AR Camera asset import from Vuforia to unity to trigger events when the device camera is moved within close proximity on Unity Game Objects. I wish to use simple colliders (avoiding Ray Casting, etc) but have had not luck. I have tried all combinations of attaching colliders to game object and/or AR camera, rigidbody body objects to each one/both, etc, etc. but still with no luck.
Unity project is here if you have a few spare minutes (trying to trigger events when AR camera moves near the sphere- nothing fancy!).
(Scripting working fine in Unity but not registering debuglog on the console when the colliders are supposed to be triggered).
Any help will be greatly appreciated,