By Timneill
on Mon, 08/28/2017 - 12:23
Hi,
I am having trouble using the AR Camera asset import from Vuforia to unity to trigger events when the device camera is moved within close proximity on Unity Game Objects. I wish to use simple colliders (avoiding Ray Casting, etc) but have had not luck. I have tried all combinations of attaching colliders to game object and/or AR camera, rigidbody body objects to each one/both, etc, etc. but still with no luck.
Unity project is here if you have a few spare minutes (trying to trigger events when AR camera moves near the sphere- nothing fancy!).
(Scripting working fine in Unity but not registering debuglog on the console when the colliders are supposed to be triggered).
Any help will be greatly appreciated,
tim.
Hi Tim,
Hi Tim,
I am having the same issue and I know that this thread was from a while back but was just wondering if you'd found a solution to this?
Thanks in advance.
Michael
Hey there,
Hey there,