Just wondering -
Is there anything in the works for incorporating a hemispherical camera? I noticed that in the VR feed the window is very limited but that's to maintain the field of view of the camera itself. That's a whole lot of black space that can be irritating for some viewers. I was using an AR Render Background in the XR settings but now I realize that stretching the feed only makes things more confusing and unreal.
https://www.amazon.ca/CamKix-Universal-Camera-Smartphones-including/dp/B00CSJ50II
Hello,
Vuforia overrides changes to the field of view as it has this set to a value to optimize the AR performance.
Thanks,
Vuforia Support