Log in or register to post comments

Video playback limitations, best settings?

August 31, 2018 - 3:48am #1

Hey guys,

 

I am planning to develop an AR application on Unity with Vuforia where the user aims their phone camera at a box with a texture which opens up and plays a video 

 

I am planning to have 10 boxes so 10 videos all in one application / scene

 

Are there any limitations with Vuforia? What format and settings should the videos be including optimal bitrate/kbps for best performance on mobile?

 

The user may run this AR application using Vuforia View on their phone, does Vuforia have any problems running videos? 

 

Also just a random question, if I developed an AR application using Vuforia on Unity, once I publish it on the playstore, does every person need Vuforia view to view the AR app? What would and can they use to run the application? 

 

Thanks! 

Log in or register to post comments