Anyone else getting the problem of Vuforia not installing properly?
Im installing the update to the Unity 2018 install root (C:\Program Files\Unity), then once its installed, im reopening unity and i'm greeted with "Unloading broken assembly Library/ScriptAssemblies/Assembly-CSharp.dll, this assembly can cause crashes in the runtime"
and
"Unloading broken assembly Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, this assembly can cause crashes in the runtime"
I've tried deleting those two as well as the entire library folder in order to regenerate it properly, however no success.
Running the Unity package from: https://developer.vuforia.com/forum/unity/workaround-ios-apps-failing-review then causes the wall-to-wall errors of anything vuforia related in the project.
Hello AGamlin,
Hello AGamlin,
You won't need that Unity Package when using Unity 2018 as the functionality is provided internally in the SDK.
Unfortunatly ive reinstalled
That is the correct place to
That is the correct place to install the package.
Do you get this error in all projects that have Vuforia activated in them? Did you migrate a project from 2017.X to 2018.1 before upgrading Vuforia in 2018? If so, was this project displaying any other issues?
Thanks,
Im upgrading from 2017.3.1f1
Im upgrading from 2017.3.1f1 to 2018. Looking in a detached head of the latest 2017.3.1f1 commit, there are no errors.
I GOT VUFORIA 7.1.34
I GOT VUFORIA 7.1.34 INSTALLED ON AN EMPTY PROJECT
I can also confirm that
I can also confirm that UnitySetup-Vuforia-AR-Support-for-Editor-2018.1.exe will not install Vuforia 7.1.34 when Unity is installed using Unity Hub. Is this something you guys can work out with Unity?
The location of the Unity.exe is in two places: