I'm using Unity 2019.1.0f2 and when I create an archive on iOS I get this error. Note it works fine on device.
Any ideas? Thanks.
As a workaround, you can set the architecture in Unity to compile only for ARM64, in player settings, as attached in the screenshot.
Hope Unity-Vuforia solve this soon.
Vuforia no longer supports 32bit iOS builds, please see our release notes: https://library.vuforia.com/content/vuforia-library/en/articles/Release_Notes/Vuforia-SDK-Release-Notes.html
We should have added a build error if 32bit architectures are still included. This will be added in the next release.
Thanks, Vuforia Engine Support
Vuforia Engine currently only supports a min iOS version of 11.0 and ARM64. Are you sure you have your PlayerSettings set correctly to target iOS 11.0+? By default it's set to a lower version. You should be seeing an error message in the log after building the app in Unity if you have a lower SDK version set.
Setting to ARM64 would also solve this issue, but Vuforia still only supports iOS 11.0+
Could you confirm that setting the correct iOS SDK version fixes your issue?
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