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Vuforia 8.3.8 Black Screen, Still Tracks, iOS Metal (Works on GL ES 3)

August 21, 2019 - 4:33pm #1

Hey, I'm on Unity 2019.1.12f1 and Vuforia 8.3.8 but the black camera (still tracks) issue in Vuforia 7 still occurs. Is there a way to use iOS Metal + Vuforia/Unity? 

 

https://developer.vuforia.com/forum/ios/resolution-vuforia-7-ios-113-black-screen-problem

Vuforia 8.3.8 Black Screen, Still Tracks, iOS Metal (Works on GL ES 3)

August 26, 2019 - 12:02am #3

mcotora wrote:

Hi,

I tested with the Vuforia Core Sample app and was *not* able to reproduce the issue.

Unity: 2019.1.9; SDK: 8.3.8; IOS: 12.2

In regards to AutoGraphics API I removed Open GL ES3 and 2 and left only Metal.

Could you please give it a try with a new fresh project and the Vuforia Core Samples?

Thank you.

Vuforia Engine Support

 

 

Have you tried it with 2019.1.12f1 (as mentioned in the spec below).. Or is 2019.1.9 the highest version of Unity that Vuforia works with? 

 

I upgraded my project to Unity 2019.2.2f1 and the same black camera issue still occurs when Metal is selected, regardless of whether OpenGL ES 3 is added. 

Vuforia 8.3.8 Black Screen, Still Tracks, iOS Metal (Works on GL ES 3)

August 22, 2019 - 1:08am #2

Hi,

I tested with the Vuforia Core Sample app and was *not* able to reproduce the issue.

Unity: 2019.1.9; SDK: 8.3.8; IOS: 12.2

In regards to AutoGraphics API I removed Open GL ES3 and 2 and left only Metal.

Could you please give it a try with a new fresh project and the Vuforia Core Samples?

Thank you.

Vuforia Engine Support

 

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