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Vuforia with AssetBundle

Hi,

 

I want to dynamically matching target image with 3d model using Vuforia and Unity AssetBundle.

by having API that declared assetBundle url / matching list between image target and output 3d model (which may both inside that assetbundle).

Application will check and preload any assetbundle required by that API and can detected target at runtime.

 

But I'm not sure on how to bundle Device Database in assetbundle and make Vuforia SDK detected it at runtime?

 

Is there any basic guide on how to accomplish this kind of task ?

Thank you,

I solved the issue with changing code in DefaultTrackableEventHandler script


from

public UnityEvent OnTargetFound;

public UnityEvent OnTargetLost;

 

to

 

[quote=xebuddha]

I solved the issue with changing code in DefaultTrackableEventHandler script


from

public UnityEvent OnTargetFound;

public UnityEvent OnTargetLost;

 

to

 

I am using latest vuforia 9.4.6 with. 2019.3.5 editor but that solution didnt work because  DefaultTrackableEventHandler script resets itself when editor opens.

 

So what i did is: