By Amefuri
on Tue, 09/19/2017 - 06:21
Hi,
I want to dynamically matching target image with 3d model using Vuforia and Unity AssetBundle.
by having API that declared assetBundle url / matching list between image target and output 3d model (which may both inside that assetbundle).
Application will check and preload any assetbundle required by that API and can detected target at runtime.
But I'm not sure on how to bundle Device Database in assetbundle and make Vuforia SDK detected it at runtime?
Is there any basic guide on how to accomplish this kind of task ?
Thank you,
Hello Amefuri,
Hello Amefuri,
Strasza wrote:
[quote=Strasza]
Hello Amefuri,
I solved the issue with
I solved the issue with changing code in DefaultTrackableEventHandler script
from
public UnityEvent OnTargetFound;
public UnityEvent OnTargetLost;
to
xebuddha wrote:
[quote=xebuddha]
I solved the issue with changing code in DefaultTrackableEventHandler script
from
public UnityEvent OnTargetFound;
public UnityEvent OnTargetLost;
to
I am using latest vuforia 9.4
I am using latest vuforia 9.4.6 with. 2019.3.5 editor but that solution didnt work because DefaultTrackableEventHandler script resets itself when editor opens.
So what i did is: