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Vuforia build not working on Samsung S6

October 3, 2017 - 3:07pm #1

Hey all, 

I've built a simple AR app that simply scans an image and a sphere will appear on top of it, following the ImageTracker steps etc in the documentation.

It works without any problems in the editor however if I run the app on the device the camera doesn't seem to recognise the image and so the object doesn't appear..

Any ideas?

Tried using Unity 2017.1 and the beta 2017.2 with Samsung Galaxy S6.

Vuforia build not working on Samsung S6

October 12, 2017 - 11:51am #2

Hello MMN,

What do you see in ADB Logcat? Please stick with 2017.2 as 2017.1 is not a support version of Unity.

Thanks,

-Vuforia Support

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