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Vuforia builtin Unity

October 8, 2018 - 9:20am #1

Hi,

 

Is there anywhere I can find the licensing process for Vuforia in Unity? I guess it was in the terms and conditions but like anyone else, I just pressed Agreed.

Usually, when using free Vuforia, you get limitations and mostly a watermark. But I just built on my device and I don't see any watermark.

I see the ARCamera has a field for a key but is it needed or is the fee somehow taken care of by Unity in the license (dunno...)?

Before anyone starts answering, I'd prefer a link to the official license system so there is no quiproquo.

Second, is there a roadmap for Vuforia Fusion? I am looking for the current supported version of ARKit and ArCore. 

Are they actually included in there or do I need to add them? I saw a tutorial where it said ArCore needs to be manually added in plugins folder. 

 

Thanks

Lucas

Vuforia builtin Unity

October 8, 2018 - 5:28pm #2

Hello,

fafase wrote:

Is there anywhere I can find the licensing process for Vuforia in Unity? I guess it was in the terms and conditions but like anyone else, I just pressed Agreed.

Pricing information can be found here: https://developer.vuforia.com/vui/pricing

Developer agreement can be found here: https://developer.vuforia.com/legal/vuforia-developer-agreement

fafase wrote:

Usually, when using free Vuforia, you get limitations and mostly a watermark. But I just built on my device and I don't see any watermark.

I see the ARCamera has a field for a key but is it needed or is the fee somehow taken care of by Unity in the license (dunno...)?

This is likely because the Unity samples have an embedded key that does not show the watermark. This key will only work for these samples.

fafase wrote:

Second, is there a roadmap for Vuforia Fusion? I am looking for the current supported version of ARKit and ArCore. 

You can find supported versions here for Vuforia SDK 7.5: https://library.vuforia.com/articles/Solution/Vuforia-Supported-Versions

Thanks,

Vuforia Engine Support

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