I'm new to Unity/Vuvoria developing and I'm having trouble with building the project for iOS arm 64 architecture.
The project is very simple, just a sample with an AR Camera and an Image Target, and it works correctly on my mac if I run the scene from the editor.
I already configured the 'Build Settings' (attached images) as described in the documentation with no results.
I tried to generate the Xcode project with Unity 2018.4.11f1 and 2019.2.9f1 and the latest Vuforia plugin 8.3.9.
I already tried:
- to disable "Metal editor support"
- to disable "Auto Graphics API" and select OpenGLES2 and OpenGLES3 without Metal
- to specify only arm64 architecture
Unity creates the Xcode project but when I try to build or run on a device I receive always the same error:
"ld: can't open output file for writing: /Users/xxxx/Library/Developer/Xcode/DerivedData/Unity-iPhone-bjbbbigbzutzrfdjozfpcjuypacn/Build/Products/ReleaseForRunning-iphoneos/vuforia.app/vuforia, errno=21 for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
I hope someone can help me to resolve this problem because I'm freaking out.. :D
ps my Mac is running macOS Catalina 10.15