By jstantonsmith
on Tue, 10/06/2020 - 05:25
I currently have a human scale object that is using extended tracking from an image target placed on the ground. The AR is shaky and disappears when I try to look up at it.
Is it possible to lock an object to a world anchor after tracking is found?
Hi,
Hi,
Extended tracking should cover this use-case, maybe there is something wrong with the configuration in Unity etc.
Could you please let me know the following:
1. SDK version
2. Device and OS
3. Unity version