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Vuforia package not working in Unity

I have downloaded vuforia-unity-6-2-10 SDK and I have Unity 2017.2.0f3 (64-bit)

I am trying to follow a tutorial "How To: Augmented Reality App Tutorial for Beginners with Vuforia and Unity 3D" by MatthewHallberg on YouTube. 

When I put the vuforia-unity-6-2-10 into the Assets folder of a New Project, the prefab for the AR Camera does not work. 

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It says "The associated script can not be loaded. Please fix any compile errors and assign a valid script". 

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I don't know how to fix this. What can I do to fix this? I am new to Unity and have no idea what I'm doing. 

That tutorial is probably old.  Vuforia 6.2.10 is for Unity 5.6.
When using Unity 2017.2 you need to use the version that is built in (Vuforia 6.5)
https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity-2017-2-beta.html

 

 

AlexGuirnalda

Fri, 12/08/2017 - 09:39

SOLVED

In my case:

I started the new project in Unity and load de Vuforia Package (Unity Extension). And display the errors "The associated script can not be loaded".

I also have the same problem. Downloaded the sdk package 3 times for both android and iOS and the unity package was never found. I already have 2 versions of unity on my computer thanks to older projects. I really dont want to download a third with vuforia+unity.

lolocoufinal

Sun, 05/06/2018 - 12:54

for my first use :

error CS1061: Type `Vuforia.VuforiaRuntime' does not contain a definition for `InitializationState' and no extension method `InitializationState' of type `Vuforia.VuforiaRuntime' could be found. Are you missing an assembly reference?