By jagilada
on Fri, 10/20/2017 - 02:05
I have downloaded vuforia-unity-6-2-10 SDK and I have Unity 2017.2.0f3 (64-bit)
I am trying to follow a tutorial "How To: Augmented Reality App Tutorial for Beginners with Vuforia and Unity 3D" by MatthewHallberg on YouTube.
When I put the vuforia-unity-6-2-10 into the Assets folder of a New Project, the prefab for the AR Camera does not work.
It says "The associated script can not be loaded. Please fix any compile errors and assign a valid script".
I don't know how to fix this. What can I do to fix this? I am new to Unity and have no idea what I'm doing.
That tutorial is probably old
That tutorial is probably old. Vuforia 6.2.10 is for Unity 5.6.
When using Unity 2017.2 you need to use the version that is built in (Vuforia 6.5)
https://library.vuforia.com/articles/Training/getting-started-with-vuforia-in-unity-2017-2-beta.html
i Fixed this you can show
i Fixed this you can show this video to Solve it
https://youtu.be/fSFCcvwUBEM
In my case:
SOLVED
In my case:
I started the new project in Unity and load de Vuforia Package (Unity Extension). And display the errors "The associated script can not be loaded".
I have the exact same problem
I have the exact same problem from the same AR Project. I'm yet to find a solution, have you?
I also have the same problem.
I also have the same problem. Downloaded the sdk package 3 times for both android and iOS and the unity package was never found. I already have 2 versions of unity on my computer thanks to older projects. I really dont want to download a third with vuforia+unity.
for my first use :
for my first use :
error CS1061: Type `Vuforia.VuforiaRuntime' does not contain a definition for `InitializationState' and no extension method `InitializationState' of type `Vuforia.VuforiaRuntime' could be found. Are you missing an assembly reference?
Anyone Solved this?
Anyone Solved this?