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Vuforia Play Mode breaking with live recompile

May 9, 2017 - 1:43am #1

Unity has a feature to recompile scripts on the fly while being in the editor called live recompile. When changing a script while the unity editor is in play mode the scripts will be compiled again and tries to setup the scene again.

The Vuforia Play Mode will stop working when live recompile is attempted. After that when starting the play mode in the editor, Vuforia will fail to initialize and only starts working again after restarting the unity editor fully.

Vuforia Play Mode breaking with live recompile

May 25, 2017 - 11:43pm #4

I don't really want to use the live recompile feature. It just so happens that I accidently use it when I change code without stopping Unity which will then also break Vuforia.

Vuforia Play Mode breaking with live recompile

May 11, 2017 - 11:58am #3

Hello,

We are aware that this is a use case that some developers would like to see, but at this time it is not supported by Vuforia 6.

We'll do some additional investigation to determine if we can support this feature in the future.

Thanks.

Vuforia Play Mode breaking with live recompile

May 9, 2017 - 10:34am #2

Hello,

Thanks for the report. We'll investigate further.

Thanks.

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