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Vuforia to Unity scaling

Hello,

I have used Vuforia with models and images and I have the same question everytime. Is there a way of keeping the scale of the object high while still displaying it on the screen at the right size??

For example: I have a target model size: 0.33Mx0.095Mx0.53M (LxWxH) when I place my object/landscape inside the model target it is of scale 0.05x0.05x0.05 (X,Y,Z) this causes alot of issue with lighting,raycast and movement (so far)

Is there a way of keeping the object at scale 1x1x1 in the scene while still displaying it at the right size on the screen because when I have it on 1x1x1 scale it is huge on the tablet/phone as expected.

Thank You,

 

Hi,

The size of the augmentation can be adjusted independently of the physical size. Basically you can change the augmentations size how much you require.