i study the ariticle where is in the https://library.vuforia.com/articles/Training/Getting-Started-with-Vuforia-for-Windows-10-Development.html.
Now my app run perfectly in Vuforia 5.5.9 with Unity5.4.0f .
In unity Editor ,I can use CameraDevice.Instance.SetFrameFormat(Image.PIXEL_FORMAT.RGBA8888, true); to register FrameFormat Successfully.And ,to update profiles.xml files(Vuforia\Editor\WebcamProfiles, i use with Logitech HD Webcam 920),the Vuforia' API Vuforia.Image image = CameraDevice.Instance.GetCameraImage(Image.PIXEL_FORMAT.RGBA8888); can return a image.The Image is not null,and its width and heigth is 1920 and 1080.
But when i deploy it to the UWP,
CameraDevice.Instance.SetFrameFormat(Image.PIXEL_FORMAT.RGBA8888, true)
return false;
Vuforia.Image image = CameraDevice.Instance.GetCameraImage(Image.PIXEL_FORMAT.RGBA8888);
return NULL;
Why???
On what kind of device with
On what kind of device with UWP you want to run your app?
win10 & Logtich HD webcan
win10 & Logtich HD Webcam C920
Hello sunzqck,
Hello sunzqck,
While Unity playmode supports the use of external webcams, the final build will only be able to use the device's webcam. For UWP, this will work with the Surface Pro 3 or 4.
Thanks,
Vuforia Support
Hello,
Hello,
As Strasza said, there is not possible to run Vuforia's applications as a standalone app. See this: https://blogs.windows.com/buildingapps/2016/10/12/how-to-develop-augmented-reality-apps-with-vuforia-for-windows-10/
hi all
hi all