I connected a webcam via USB cable to the computer. Unity notices the presence of the USB camera because it signals it to me with a generic "USB 28289 Device" in the Inspector of AR Camera. Initially it gave me an error of "webcam profile not found". So I modified the webprofiles.xml file adding the following code:
<webcam deviceName = "USB 28189 Device">
<Windows>
<! - size of the web cam texture requested from Unity ->
<RequestedTextureWidth> 320 </ requestedTextureWidth>
<RequestedTextureHeight> 240 </ requestedTextureHeight>
<! - size of the texture Unity's web cam texture will be rescaled to ->
<ResampledTextureWidth> 320 </ resampledTextureWidth>
</ Windows>
<Osx>
<! - size of the web cam texture requested from Unity ->
<RequestedTextureWidth> 320 </ requestedTextureWidth>
<RequestedTextureHeight> 240 </ requestedTextureHeight>
<! - size of the texture Unity's web cam texture will be rescaled to ->
<ResampledTextureWidth> 320 </ resampledTextureWidth>
</ Osx>
</ Webcam>
In this way the "profile not found" error has disappeared. However when I run the application in Unity I get the following error:
- Composite
and in practice no video footage appears on the screen. How can I solve this problem? Where did I go wrong?
Thanks in advance for an answer.
I'm trying to connect the BNC output of an endoscope to the computer's USB input to process the endoscope's video stream. For this reason I am using this cable
https://www.amazon.it/eletryc-Supereyes-supporta-Windows-acquisizione/dp/B01GZKJEMI
Initially I had the "Composite" error and I didn't understand why. Now I think the problem was due to the endoscope's own BNC connector, maybe a little worn. Moving the cable a little, this error has disappeared. But now when I start the app on Unity I get the following two errors:
Could not start graph
Could not pause pControl
can you help me understand how can i fix this error?