By ousutiancai
on Wed, 09/12/2018 - 08:55
Hi
I used Vuforia image tracking with PC webcam and placed a virtual cube on top of the image target. I also have a flow simulation which works fine on its own. When playing in Unity, once the image target is tracked, a virtual cube is placed correctly, however, there will be a transparanet box show up on the opposite direction of the virtual box. Screenshot is attached.
Is it something to do with the image tracking?
Thank you very much.
Might be something to do with
Might be something to do with the shader on the flow animation? Can you change it to see if it helps?
Thank you very much! The
Thank you very much! The problem was due to the animation.