unity 2018.1, vuforia 7.2
what's the best way to set the initial orientation of the ARCamera? I need to orientate the camera relatively to the compass (since I am displaying real world assets). Currently I have a2 cameras: the ARCamera to render the video plus an extra camera to render the assets. Every update, I give the asset camera the same rotation as the ARCamera plus I apply the initial heading that I read from the compass when the session started.
Is this the recommended way?
As a side note, although this feature is not present in ARCore (unless I just missed it), ARKit has it in the GravityAndHeading run session configuration...