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Image target see through box

Unity Editor
March 3, 2022 - 6:32am #1

I'm trying to achieve similar thing using vuforia like this demo https://developers.google.com/ar/images/augmented-images-demo.mp4  How can I achieve this. So far augmentation working .  I tried to use VFX xray effect. But in this demo from front it will show the normal stage but from angle it's showing the object. I'm not sure how to do that. Should i calculate the angle or i can use any shader. Please help me

Platform: 

Image target see through box

March 26, 2022 - 11:23am #2

Hey there,

 

This is a little out of the scope of Vuforia, but basically you'd need to use a shader that would hide the augmentations, only when viewed from the cube area. Here's a video that I found on the internet that goes through some kind of portal implementation, I think that's what you'd be looking for: https://www.youtube.com/watch?v=OBb4iUiXaRA

 

Kind regards,

Patrick Scheper

Technical Community Manager

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