Object scanner looks to be a fantastic tool and I'm starting to work with it with a huge amount of excitement.
I've followed all of the tutorials based around an Android platform, scanned objects via Android, created a database and targets, downloaded database and imported into my Unity project. To get to know the workflow I'm using objectrecognition-4-0-5.unitypackage
My licence key is added to the ARCamera QCAR - so everything should work. However, I get the message 'Database not found - Please scan an object and load a database upon pressing play in Unity.
I've built to an Android device successfully, but the same message happens.
I'm hoping its a simple step I've missed. Any help would be greatly appreciated.