Log in or register to post comments

Fatal Error on Unity 5.3.2p1

February 1, 2016 - 8:04am #1

Hello,

I noticed a weird thing today using Unity 5.3.2p1 :

When selecting a Vuforia item in the inspector (ARCamera or a Target object), if the inspector is set to Debug mode I can edit the objects properties normally. However if I dare to forget this and let the inspector mode set to Normal, Unity systematically crashes after a fatal error message...

Did anyone already encountered such a weird behaviour ?

Thanks in advance :D

 

Fatal Error on Unity 5.3.2p1

February 18, 2016 - 7:23am #4

Hi all. You can try to use dynamic loading for image targets, it is worked for me. And crash window does not showed.

 VuforiaBehaviour vb = GameObject.FindObjectOfType<VuforiaBehaviour>();
  vb.RegisterVuforiaStartedCallback(SetupDynamicTargets);

Fatal Error on Unity 5.3.2p1

February 2, 2016 - 12:34am #3

Thank you : I searched through forum before posting but didn't noticed this message...

Since I need fixes made in 5.3.2 I guess i'll just wait a bit for compatibilty :)

Fatal Error on Unity 5.3.2p1

February 1, 2016 - 11:58am #2
Log in or register to post comments