How to Mirror the camera Orientation ?

May 14, 2015 - 5:33am #1

Dear All,

We have a project with Unity3d 4.6.3 and Vuforia 4-0-103.

We would like to mirror the camera when displaying the AR content. At the moment when we move the marker right the content moves to the left and vise versa.

How can change the orientation?

Thank you.

How to Mirror the camera Orientation ?

May 18, 2015 - 1:17am #2

This article describes the varios camera direction and mirroring options, including a code snippet that you can use for run-time settings:

Note that Vuforia 4.0 and 4.2 are affected by a known issue when using the Front Camera in combination with a "Video background Mirrored = OFF" setting; this results in an upside down background image when the device is oriented in PORTRAIT (on the other hand, LANDSCAPE works OK).

This issue should be fixed in a future release of Vuforia.


Log in or register to post comments