Hi, I'm trying to create target dynamically and using this i did my code and on building when I set unity player settings to strip to byte code I get null reference error.
NullReferenceException: Object reference not set to an instance of an object
at Load.CreatingDataSet (System.String dataSetName, StorageType storageType) [0x00000] in <filename unknown>:0
See this FAQ:
https://developer.vuforia.com/forum/faq/unity-load-dataset-setup-trackables-runtime
Set Unity Stripping Level to Disabled if you are experiencing crashes:
http://docs.unity3d.com/Manual/iphone-playerSizeOptimization.html