October 28, 2015 - 1:26pm #1

Do I send the trackable object to player 2 if I want them also to be able to track the object? Essentially once you click the AR button what do you send so that the exact object that just created is sent to the other player and not creating a new object but sharing one object. So the second player doesn't have to press anything it will just appear, since the other player took a picture. It is also user defined surface.


November 9, 2015 - 6:33pm #2

A User-Defined Target (UDT) is local to the device and only stored in memory. You can't transfer it off the device.

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