In my project I am using VuMarks. I know that the VuMark's y-axis (as defined in the picture at the end of this article: https://library.vuforia.com/articles/Solution/How-To-Use-the-Trackable-Base-Class.html) will always be pointing in the opposite direction of the gravity vector (i.e. it is mounted flatly on a wall...).
So I had the idea to use my device's gyroscope - which delivers very accurate data - and adjust my scene's orientation. Is that possible?
I've noticed that I can't just override the ARCamera's transform with another component, because that results in completely erratic behaviour. But I also didn't find any interface in the API to apply transformations to the internal coordinate system.
Does anyone have experience with this? I'm thankful for any input!