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Creating Virtual BUtton at Runtime

October 20, 2017 - 2:00am #1

Hello Everyone,


Originally asked this over in the Unity Subforum, but might be more fitting for this one here.

I would like to create some Virtual Buttons on my ImageTarget at Runtime.

From what I've gathered through extensive Google Searches, Forum Crawling and Documentation Lookups, one has to disable the DataSet, then call the public Method CreateVirtualButton() of the ImageTargetEventHandler, and finally reenable the DataSet.

But unfortunately I cannot find the correct way of disabling the DataSet. How do I find it, and how do I disable it?

Thanks in Advance

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