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Device Tracker in Stereo mode

November 27, 2019 - 1:23am #1

Hi. I am developing a marker based AR application in full screen and stereo mode in two separate scenes using Vuforia. I want to enable Device Tracker but although in simple mode it works perfectly, in stereo it makes the virtual object "fly" over the image target.

Is there any solution?

Thank u

Device Tracker in Stereo mode

December 3, 2019 - 1:36am #2

Hi,

Support for stereo rendering has been removed with 8.5.8 and announced deprecated with 8.3.8.

Release notes 8.5.8

Support for slot-in viewer type devices and Rotational Device Tracking have been removed. Please see the Vuforia SDK 8.3 release notes for more information about the API. If you need 3DOF tracking, you can now use the PositionalDeviceTracker and use only the rotation part of the pose. For any optical (or video) see-through stereo rendering application, you will now need to use third party integration that you can combine with device pose from the Vuforia API.

NOTE: that in this release we have also deprecated VIEW_POSTPROCESS in View and the adjustForViewportCenterToAxis parameter of the RenderingPrimitives::getProjectionMatrix method.

Releaste notes 8.3.8

Support for slot-in viewer type devices as well as Rotational Device Tracking has been deprecated and will be removed in a future version of Vuforia Engine. The following APIs have been deprecated:

EyewearCalibrationProfileManager

EyewearCalibrationReading

EyewearUserCalibrator

RotationalDeviceTracker

TransformModel

HeadTransformModel

HandheldTransformModel

ViewerParameters

CustomViewerParameters

ViewerParametersList, and different methods in

Device

EyewearDevice

RenderingPrimitives.

Support for the following devices have been removed: ODG R-7, R-7 HL, and EPSON BT-200.

link to release notes: https://library.vuforia.com/articles/Release_Notes/Vuforia-SDK-Release-Notes

Thank you for your understanding.

Vuforia Engine Support

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