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How to get the extrinsic matrix?

July 17, 2019 - 8:34pm #1

Hello! I have a  question about the extrinsic matrix from the real object coordinate to the camera coordinate.

I check the API reference in C++, there is a function named getPose() in TrackableResult class.

TrackableResult.getPose();

 

But I am using unity/C# , so is there a  corresponding function to get the extrinsic matrix from the real object coordinate to the camera coordinate using unity API?

THANKS!

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