Hello,
One of my client came with a human face masking project in Unity. The human face need to be detected and a virtual mask need to be applied over his/her face as mask. It should work like a complete mask over the face interacting with face's movement and gestures.
I found a question related to face detection: https://developer.vuforia.com/forum/unity-extension-technical-discussion/simple-face-tracking
At the point of time the Vuforia was not supporting face detection. Has Vuforia has come of with face detection feature in these years?
Thanks in advance!
I did a face mask project recently in Unity. I used OpenCV for Unity and the accompaning face mask sample, both available in the asset store. Worked out great. You'll want a native camera feed, Unity's native webcam video feed will be a bottleneck for you. I piped in Vuforia's camera feed data into it. You could also use something like Natcam for that. I had to add points for the top of the head, which required a little math. Finally I added a Kalman filter to reduce the jitter. Not a plug and play solution at all, you'll probably spend at least a week getting everything working if you're an experienced developer, but it works well on iOS and Android.