I would like to built an app that has can recognize images under Unity. In the vuforia sample ( download from unity asset stores ) , it uses DIFFERENT object which specify its only image target object. ( pls refer to the images attached )
But I have a numbers of images to be recognize so I would like to get the recognize marker at runtime without create multiple objects. My app has fixed image set so recognize through Cloud API is overkill.
At first, I tried to register the RegisterTrackableEventHandler, and try to get the marker name ( mTrackableBehaviour.TrackableName) from OnTrackableStateChanged. But it seems this event only notifies the marker of specified in the Image target Behavior script.
Any advise ?