I'm currently developing an AR app where I use User Defined Targets, everything works fine so far. What I'm trying to accomplish now is slightly different from usual. Let's say I have two people. One of them uses the app to create some user defined targets in runtime. As far as I'm concerned, the association between target and model is stored locally in their device. Once this person is done, he would want to share or open a connection between his "Current Scene" and the second person's scene or session, so that the second person is shown the same models the first person associated to a certain target.
I don't know how to approach this. I've thought about implementing the app as a Multiplayer Game or something, but I'm not sure if the UDTs will be shared between different users. Any ideas on how to deal with this problem?