EDIT: Mesh were rendering, the camera field of view was just too low. So I can see the play button and when I click it, I get the audio but not the video
I tried to run the Video Playback sample (6.2.10) for Unity / Android but when tracking is found, there is no mesh rendered and clicking on image target only brings audio (fullscreen mode works fine, I can see the video).
I first thought it was because of the Android device, but I saw in another thread that it was supported (S3, 7.1.1).
The thing that bothers me is that if I can get the audio running by clicking on the image target (Since there is no mesh rendered, I try to click where the play button is supposed to be) it means that the colliders are present. So why is there no mesh appearing ? As far as I know, it is not disabled
Have a nice day :)