What is the difference of the CameraDevice.Instance and VuforiaRenderer.Instance for getting the background image. I need to get the texture or its buffer of the camera so I can build up a composite from some command buffers.
I tried https://library.vuforia.com/articles/Solution/Working-with-the-Camera getting the Cameras texture to a plane but its really slow to update and did not even show up on the plane. Then I tried the Sample project OcclusionManagement project VuforiaRenderer.Instance and could punt its texture to my out texture and get realtime feed back, thoungh a little lag on the fps, need to test that part. But Im confused which I should focus on to do this task.
On top of that, while I am trying to use the Video feed api option, the resolution and color space look totally off, like washed out and low res