Hello,
I have a problem with importing VuMark Database from TargetManager.
When I download database and import i get this error:
Use device database unitypackage as downloaded from Target Manager! Target is not rendered correctly in editor. UnityEngine.Debug:LogWarning(Object) Vuforia.EditorClasses.ConfigParser:fileToStruct(String, String, ConfigData) Vuforia.EditorClasses.ConfigDataManager:ReadConfigData(String) Vuforia.EditorClasses.ConfigDataManager:DoRead() Vuforia.EditorClasses.SceneManager:InitScene() Vuforia.EditorClasses.DatabaseLoadEditor:OnEnable()
And this error:
Couldn't find VuMark TestMarker in authoring info UnityEngine.Debug:LogWarning(Object) Vuforia.EditorClasses.ConfigParser:fileToStruct(String, String, ConfigData) Vuforia.EditorClasses.ConfigDataManager:ReadConfigData(String) Vuforia.EditorClasses.ConfigDataManager:DoRead() Vuforia.EditorClasses.SceneManager:EditorUpdate() UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
In VuMark Inspector for my marker there is:
ID Type: BYTES and ID Lenght: 0
Although my marker is String with lenght 13.
In TargetManager at webside everyting is OK, can generate markers with diffrent strings, information are correct - string, 13 - also in Illustrator, everything is green and verified.
In Unity sample it won't show marker in Editor, also wont recognise it. Only sample marker that come within the package. That one works fine.
Can someone help me, where is the problem ?
Thanks,
binarka
Hello,
Hello,
Can you PM me the device database for this VuMark?
Thanks
Hello,
Hello,
of course, in PM you have a link.
Thanks
Thank you @binarka.
Thank you @binarka.
Thank you, for steps to fix
Thank you, for steps to fix this problem.
After following the steps, now i can see marker in Editor with correct informations.
I too have the Exact Same
I too have the Exact Same issue ! Still no help .
Hello @abhisheksingh7 - Can
Hello @abhisheksingh7 - Can you be more specific? What issue are you facing?
Thanks
Hello,
Hello,
I am geting this error when I
I am geting this error when I am adding my database in the unity .
@abhisheksingh7 - Please see
@abhisheksingh7 - Please see my post from August 24, 2016 - 4:51pm below. This provides an overview of the steps required. Just substitute the names of your assets.
Thanks.
Hello,
Hello,
This issue has now been resolved on our Target Manager.
Thanks