I am currently struggling with an issue when deploying with Unity, sadly I cannot use Unity 2020 yet (and as such version Vuforia 10.5) due to a dependency issue that makes my project undeployable on Unity 2020.x
I am assuming this is due to some issue in our designed VuMark (see attached file - the generated UnityPackage and Illustrator exported .svg are inside) - I found similar issues documented before, but none of them seem to have been resolved from the forum context, as such I would like to request for help.
The concrete log looks like this:
Failed to load data set VuMarkDatabase.
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Vuforia.DatabaseLoadARController:LoadDatasets()
Vuforia.VuforiaARController:StartAfterInitializationCompleted()
Vuforia.VuforiaARController:Start()
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
Vuforia.DelegateHelper:InvokeDelegate(Delegate, Object[])
Vuforia.DelegateHelper:InvokeWithExceptionHandling(Action)
The whole process worked fine with a sample Vumark and with alterations made to the Sample
Vuforia Version 9.8.11
Unity 2019.4.36f1 (issue was reproducable with earlier versions)
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Hey there,
Sadly I am not able to provide technical support since Vuforia Engine v9.8.x and below have been deprecated since the beginning of the year. I'd suggest creating a new project to see if it works with Unity 2020.3 and Vuforia Engine v10.5.x.
Are you experiencing the error on device, or in the editor? When I added your .unitypackage within the editor during play mode, I didn't get any error.
Kind regards,
Patrick Scheper
Technical Community Manager