Hello,
We are working to create our first custom VuMark for our unity project. We have successfully created our VuMark svg, created a VuMark Database with our development key associated to it, and imported that unity package to the unity editor.
We keep getting the error of "Failed to load dataset xx." It does load and activate the example mars VuMark just fine. Any information on what I might be doing wrong would be amazing.
Unity 2017.3.x
Vuforia 7.0.36
Attachment | Size |
---|---|
![]() | 51.96 KB |
![]() | 86.52 KB |
![]() | 109.35 KB |
Hi,
I need to distinct between several objects using user-defined targets in Vuforia. I started by creating several datasets using target manager. However, when an object is recognized, I need to know which dataset the recognition is based on- how do I get current active dataset name in Vuforia using Android studio sdk?
I can't find any documentation about that...
Thanks