I have been trying to Integrate a Vuforia Unity Application in to an Android studio. i have managed to Import the Unity Build into my Application and been Able to use Its Features. But When I m Launching the the Vuforia Scene this is the Error i m Getting:
Exception in callback: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnityEngine.AndroidJavaException: java.lang.ClassNotFoundException: com.vuforia.VuforiaUnityPlayer.VuforiaInitializer
java.lang.ClassNotFoundException: com.vuforia.VuforiaUnityPlayer.VuforiaInitializer
at java.lang.Class.classForName(Native Method)
at java.lang.Class.forName(Class.java:400)
at java.lang.Class.forName(Class.java:326)
at com.unity3d.player.UnityPlayer.nativeRender(Native Method)
at com.unity3d.player.UnityPlayer.c(Unknown Source)
at com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source)
at android.os.Handler.dispatchMessage(Handler.java:101)
at android.os.Looper.loop(Looper.java:156)
at com.unity3d.player.UnityPlayer$c.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: Didn't find class "com.vuforia.VuforiaUnityPlayer.VuforiaInitializer" on path: DexPathList[[zip file "/data/app/com.example.humayunt.templateui-2/base.apk"],nativeLib
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Hi! were you able to solve it? I'm facing the same issue