I've built a custom VuMark and everything seemed ok when exporting from illustrator. I took my marker svg and uploaded it to the TargetManager settings it width to 0.0762 (3 inches). I then went into the TargetManager and generated a custom marker embedded with some data and printed it (not scaled).
I've taken the core sample app from the Unity store and tested to make sure the demo VuMark assets worked. Which they did. I then imported my custom VuMark Database.. Activated it and added a new VuMark GameObject to the Scene and set it to use my custom VuMark.
Sadly it is not recognized and I don't get any feedback in the console that there was any issues. I do see in the console that the custom VuMark database was loaded. I feel like this is a problem with my VuMark but I don't know what to do to try and fix it. Hoping someone on the Vuforia side can help tell me what's wrong. Happy to send my marker AI file but would prefer to do that over DM.
Can anyone from Vuforia give me some advice on my VuMark?